Tag Archives: vehicle wrap

EMEA Vehicle Applications

Cast Film Wraps: The Professional’s Checklist to Superior Vehicle Customisation 

With the growing market for vehicle customisation and vehicle graphics technology, cast film wraps have become the preferred choice among wrap installers, converters and fleet owners. With their multiple benefits, including exceptional durability, seamless application, and cost-effective customisation, cast film wraps have also become a go-to solution over traditional paint. Let’s discover the advantages of […]

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Digital Printing EMEA Vehicle Applications

Top Trends for Vehicle Wrapping Techniques in EMEA for 2025 and Beyond 

The vehicle wrapping industry in EMEA is experiencing remarkable growth, driven by innovation and increasing demand. As we approach 2025, several key trends are shaping the future of this versatile solution for customisation, protection, and branding.  Rapid Market Growth  One of the most important signs of growth is the upward trajectory of the European vehicle […]

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Vehicle Applications

What is Arlon Graphics FLITE Technology?

What is Arlon Graphics Flite Technology

Arlon Graphics FLITE Technology allows vinyl applicators to complete full wraps in the most challenging application environments single-handedly.

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Digital Printing Vehicle Applications

Choosing the Right Film for Vehicle Graphics

Choosing the right film for a vehicle wrap that caters to the project you are working on can be difficult.  But taking the time to select the right film can lead to more efficient installations saving you time and money. To make your decision process easy, we’ve outlined the top eight questions to ask when […]

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Manufacturing

Cast or Calendered Film – What to use for a Vehicle Wrap

Before there was the question of which vinyl film to use on a vehicle wrap, paint was the only media of choice.  Fast-forward 70 years, factor in massive technological advances in adhesives and liners, we have today’s vehicle wrap films. With new technologies come new questions, such as do I need to use a Cast […]

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